Jelly

~+-+====================================================+-+~

Quirk

Quirk Name: jelly

Quirk Type: Emitter

Quirk Overview: the quirk allows the user to turn the water into a jelly like substance that can be Manipulated shaped and formed the jelly is very sticky and the user can harden at will the jelly can be but back together and it can regenerate  the jelly is like a water jelly so it can’t be burned

Quirk Limits/Drawbacks: The longest the quirk has ever lasted was 30 minutes also  also they need a water source nearby and the more water there is the longer it takes for the  jelly to form if overused the user will feel a very sharp pain all over there body

Quirk Strengths: it excels in attacking and defending

Quirk Weaknesses: if there is no water the quirk will not work also the more time you make the user use the jelly and hold it the less time they have to hold it

Future Development: it will be more focused on the time and that would become longer also making different types of jelly could be useful

~+-+====================================================+-+~