Electromagnetism

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Quirk

Quirk Name: Electromagnetism

Quirk Type: Emitter

Quirk Overview: (Basic description of the quirks in’s and out’s, the abilities it has)

The ability of electromagnetism has a variety of different uses. The user is able to manipulate and control electrons in the environment. The quirk starts off pretty basic, but through its development can gain a vast variety of abilities.

Quirk Limits/Drawbacks: There must be some sort of electricity coursing through the area for the quirk to be in use. Areas where there isn't much electricity like a desert and such make it harder for the quirk to be in use. Ergo the user is unable to create electromagnetism, being limited to manipulating only from already existing sources. Distance, mass, precision, etc. depend upon the knowledge, skill, and strength of the user and their power's natural limits. The user also has difficulty handling electronic devices, which makes using technology a hassle.

Quirk Strengths: (What does the quirk excel in?)

The user is great at manipulating electromagnetic waves allowing them to pull and push objects or mess with electrons. It's these simple things that can be very useful whether it be tinkering or fighting.

Quirk Weaknesses: look at drawbacks

Future Development:

Electrokinesis- The quirk will evolve enough to manifest lightning.

Electromagnetic radiation- i.e. light, radio waves, x-rays, microwaves, gamma rays and so on. This radiation is simply a component of or aspect of the electromagnetic interaction.

Chemical and molecular bonds- The user would be able to directly manipulate the bonds that compose all matter.

Radioactivity and nuclear power- while the user can’t directly control the nuclear force, it's extremely possible to use the electromagnetic force to induce nuclear fission, nuclear fusion, and to control aspects of radioactive decay.

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Extra Info

The quirk is one that develops and grows. Certain abilities are locked for the moment but the ones currently accessible would be.

Electricity proper- the transmission of free electrons through material. So long as the user physically has contact with something, they can control its electrons. They would be able to extract or insert which will create a pretty neat shock to the object being touched.

Magnetism- the strength and polarity of magnetic fields. The user can attract or repel objects and people through the use of magnetic fields.