Flux Manipulation

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Quirk

Quirk Name: Flux Manipulation

Quirk Type: Emitter

'''Quirk Overview: The user can psychically manipulate the power and direction of flow, including the flow of any fluid (water and other liquids), gas (including breathable air), within direct contact with him. Flow refers to the velocity and trajectory an object goes in.'''

Quirk Limits/Drawbacks: If it is used excessively (continuously or repeatedly without stopping during a span of 5 minutes), the user’s own blood flow will reverse in a manner starting with lightheadedness, followed by a loss of muscle control, and finally death.

'''Quirk Strengths: Via the active manipulation of Endorphins (The chemical responsible for feats like lifting a burning car to save someone) within his own bloodstream the user drastically increases their own strength (To that level, meaning what is humanly capable of quirkless individuals), although this may cause lightheadedness in the user. Another capability is by blowing air he can manipulate the air flow into a sharp point that can cut through solid objects.'''

Quirk Weaknesses: Being lightheaded or in other states with a lower blood flow than a wide-awake person will prevent the quirk from being able to reach its max capabilities, as the flow of his own blood isn’t up to the standard of his body, thus the flows slow down and decrease in strength.

Future Development: Eventually they will be able to manipulate the flow of kinetic energy and the flow of things around them without direct contact.

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