Cursed Soul

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Quirk

Quirk Name: Cursed soul

Quirk Type: Emitter

Quirk Overview: In the form of dark red orbs the user can summon, via their blood and aura, and send them flying they bring a “curse” upon the target which causes them to be destroyed. If it lands on an individual capable of cognitive thought it will eat away at their morality after it does major damage to their skin (If they are not already completely morally corrupt), each orb takes a cup to make.

Quirk Limits/Drawbacks: In order for the quirk to work it draws blood out of the user charged with their aura energy, meaning if they use it too much they can technically bleed out and die. This cannot affect elements that aren’t solid when they are in their purest forms, for example oxygen and nitrogen in the air. The effects of skin destruction are also the same for its user, meaning if it is able to hit them without them turning it off, it will damage their flesh. The slave thing can be shaken off given enough stimuli to the positive emotional side of the brain, specifically the one called love (Parental love, sibling love can be shaken off by the chemicals true familial bonds create when they are around each other, lover’s love can only break it with a kiss due to the massive amounts of chemicals that it would release inside the brain). It has to come from blood inside the body. He can only make nine and remain fully aware of the situation, any further and he dips closer and closer to unconsciousness with 14 being the limit till sleep, however if he somehow makes 24 he dies. The blood itself is not what causes it, the blood mixed with his aura can cause corruption as the aura is the brains in the way the corruption works.

Quirk Strengths: At the max speed of 105 mph (Baseball pitcher max speed) If someone can resist the mental corruption for 10 minutes the quirk will begin to send electrical signals to their bodies nerves telling them they are in pain when they aren’t, while also giving promises to relieve said pain by affecting the nerve signals in the brain that help thought. If there is no able-conscious thought (as in completely inanimate) in an object it will begin to be torn apart within 30 seconds of contact as the orbs freak out and rip it apart from the inside out. It can affect gases if they have any form of solids within them (Things like smoke as they also carry ash). If someone accepts the corruption, they will begin to feel relief as it turns off the nerves that sense pain and turn on the nerves that sense pleasure. If the person has any kind of complication in their morality, as in they are prideful in any form, it will be harder to shake off, as it gives promises that would fuel that pride. If they fall victim to its promises they will become like the man in woman depicted in the “Devil Arcana”, willing slaves to their master (The quirk’s user).

Quirk Weaknesses: If they are already corrupted on the inside then the damage done to their bodies won’t be as severe if it lands on parts like arms or legs, it would work similar to a spider bite (Spider bites aren’t all that deadly to humans to begin with). The mental corruption can be overridden if they are able to stay in their beliefs for four hours it will become nothing but a whisper, and after 24 hours it will stop completely. In other words those who are extremely iron willed can resist the mental corruption. The pain of resisting corruption gets significantly smaller the more they deal with it.

Future Development: In the future it will begin to mess with the vision of its opponents making them see all their grandest desires come true if they accept its power.

It might begin to cause the cells to boost themselves in healing to fix damages it does to

them.

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Extra Info

It has yet to be tested on a robot capable of human feelings and independent thought before, as such the effects on them are unknown.

It has been seen on individuals with another personality within them to lose control, as the quirk will give the prominence to the more villainous personality.