Medusa

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Quirk

Quirk Name: Medusa

Quirk Type: (Emitter, Mutation, Transformation- mixed?) Mixed- Emitter+Mutation

Quirk Overview: (Basic description of the quirks in’s and out’s, the abilities it has)

(mutation side:) The user has their lower half of their body similar to that of a snake, allowing quick traversal without making that much noise with the ability to use it like a scaly tail whip. The user gets sentient snakes in their hair which can all individually see, smell and sence things which are connected to the users sences.

(Emitter side:) The user is able to temporarily paralyse a target using their own eyes and not the snakes' eyes, halting their movement to either a snails pace or to a complete stop. (Requirements to do so: The person in question has to look into the users eyes and has to activate their (the user's) quirk in order for the paralysis to take effect.)

Quirk Limits/Drawbacks: (The limits of the Quirk, what happens if it’s overused or pushed to its limits?) The limits of the quirk can vary but mostly involve the user's sight. The user has to keep full focus on the person in question or else their movement will not be slowed down or it will but the effect will be laughably weak. This only works on living things. The quirk does not work on inanimate objects. Blinking will half the time of the effect. Staring into the user's eyes with the quirk active will remove the timer completely (so in other words, don't have a fucking staring competition with the user). Normally the users timer will be about 5 minutes with a 10 minute cooldown.

Quirk Strengths: (What does the quirk excel in?) The quirk excels in 1 on 1 battles, stealth to a slight extent, short battles.

Quirk Weaknesses: (What makes the quirk not run at 100%? What are the counters to the quirk?) Long range battles, the dark is a minor hindrance to the users quirk for the mutation side however the dark takes away the users paralysing effect because they need light to see the target in question.

Future Development: (If any, i.e. hero’s may have developed their quirk, yet Students will have major development of their quirk left.) The user will be able to extend their timer and shorten their cooldown from (timer) 5 minutes to 10 minutes and (cooldown)  10 minutes to 5 minutes. The user will be able to enhance the snakes' sences (like boosting their eyesight distance, smell range, hearing sensitivity.)

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Extra Info

(If there’s any Quirk photos, other quirk details not able to be listed?) The overall distance that the snake half of the user is about 7'2 from the waist to the tip of the tail. The user's snakes can talk but if a word with the letter 's' is in it, they will drag the ssssssentence/word out. The user can 'slither' at about 30-45 mph. Similar to how a snake sheds their skin, the user also sheds a thin layer of skin from their bottom half however it only happens about once per 2 months.