The Future

Quirk name:

The Future

Quirk type:

Emitter

Quirk description:

The quirk allows the user to see the 7 seconds of the future, to put it simply. This allows him to react and counter/attack in those 7 seconds. He can use this ability once every two minutes.

Quirk strengths:

The next 7 seconds are predicted.

Good for Hand-to-Hand combat.

Quirk weaknesses:

Must be consciously activated.

His body must be able to move as asked. I.e he must have the capable speed.

Using it before the 1 minute gap can result in fatal-low damage on the body depending on how long it’s been.


 * One straight after the other- The user is rendered useless for weeks, being in a 'coma-like’ state and will need immediate medical attention, having a 60% chance of death.
 * 1-10 seconds - The user is rendered useless for a week, being in a ‘coma-like’ state, and will need immediate medical attention, having a 50% chance of death.
 * 10-45 seconds- The user is crippled for the day and will need medical attention, having a 20% chance of death. Fighting on is possible, however he will be at 40% of his current power.
 * 45-60 seconds- The user is in a large amount of pain and his body will begin to strain, having a 5% chance of death. Fighting on is possible, however he will be at 80% of his current power.
 * Currently, as he’s still learning to control his quirk properly, strain is placed onto his body, dropping his power by 2% on each use unless there is a 2 minute break between uses.

His attacks are seen as more ‘villain like’ as his attacks are focused on finishing the opponent off in those 7 seconds. This can be trained out but will take a LONG time.

Future Development:

He’ll be able to use the quirk for slightly longer.

He’ll be able to train out the aggression.

He’ll be able to use the quirk with smaller intervals