Anima Projector

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Quirk

Quirk Name: Anima Projector

Quirk Type: Mixed: Slightly transformation but mostly emitter.

Quirk Overview: At first it would start simple, with a regular human aura that slightly increases all of a human’s traits, but the power allows the user to copy other auras as well adding on to it. At first, the user can only copy general auras- if the user touches a live or dead animal, they can copy their aura giving them all of the strengths and weaknesses (except size) of the animal that their aura copied, slightly transforming parts of the user to that animal, as well as copy other significantly different auras from humans. The transformations have different stages depending on how long the user trains them or has had them, since whenever they copy an aura it enters their “memory box” which means they can use the aura just thinking about it, but it takes fifteen seconds to transform the aura. This fact isn’t too important but the aura somewhat takes the shape of the animal that it’s copying, but if the animal is larger than the user its size will look almost the same as the user except the aura would look bigger than other auras. And as I was saying before but didn’t finish, they have different stages depending on how much the user trains that specific form, examples of the stages are: Basic stage=basic things can be done but not too complicated. Powered: After enough training, the aura grows and becomes stronger, nothing much. Alpha: This aura after a lot of training can start doing things that would need some training, such as ranged attacks made from this aura though the training would take a long while.- Some things might be hard to explain so I should mention that this power is the result of a copy power and a power that can manipulate one’s own aura, just not copy others- A few downsides though are that the aura is instinctively copied so the user doesn’t have full control of it, letting some of the animal instincts take over a part of the user’s mind which might remove room for plans, but simple training can of course allow the user to learn how to control it just like any other power.

Quirk Limits/Drawbacks: It’s not easy to learn, considering that the user would be used to naturally copy instead of having to think. The fact that the aura takes over a part of the user’s mind with animal instincts affects the user harshly, making them run away if the instincts feel like they should do so, or go after meat or food in general, etc- It also makes it hard to fight with a strategy or plan. Dead animals don't give him that strong aura so he'd have to train those a lot or keep in a long contact, then touching live animals gives him more aura but consuming them gives him the most. (most of this is in weaknesses but I added one more) If used for a long period of time, more than around 10 minutes, the user will start getting sick and their muscles would start getting intense pain until eventually breaking, and if used for more than 20 minutes the user will lose control of all sense and the animal aura being used will take full control for around 2 hours. + if used for more than 10 minutes the user’s emotions will also start depleting along with the muscles breaking, but they can be recovered after some sleep.

Quirk Strengths: The power adds on a lot of strength, speed, and other stats depending on the animal being copied. It also has an advantage against other aura-type powers.

Quirk Weaknesses: Again the instincts are a big weakness, along with the harsh training necessary to fully master this power. Some counters would be abilities that give the user more speed or significantly more strength than the aura which could give them the opportunity to “tame” the beast. If used for a long period of time, more than around 10 minutes, the user will start getting sick and their muscles would start getting intense pain until eventually breaking, and if used for more than 20 minutes the user will lose control of all sense and the animal aura being used will take full control for around 2 hours. Other weaknesses depend on the weaknesses of the animals

Future Development: Eventually this power could grow more, and once the user learns how to control it they can go in two ways, but both are always achievable: Depending on the training they can learn to copy specific auras allowing them to copy specific traits of one specific animal (such as a human’s power) but the power can’t be fully copied, only one part of the power (mutant powers can’t be copied, neither can transformation ones but there are some exceptions, only emitter ones for the most part), and the training for this will cause countless headaches and sleepless nights considering how hard it is to copy an aura that much, or the user can use their control over the power to learn how to mix some auras to make them stronger or to make their own type of creature, either are possible but the hardest one is to copy specific auras, unless that aura is significantly different from a normal human’s. After the user learns how to control his aura more, they can also consume other auras for stamina and a very little but nonetheless health. Getting used to more and more along with training can increase use time for the quirk along with gaining more control over the “main mind.”

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Extra Info

The color of the auras depend on the animals, like foxes are orange most of the time, wolves are grey, bears are brown, lions are yellow, sharks and water animals are blue, etc. But the human aura is white. (Also I’m planning to use this power for a student so it’ll be weaker than it normally would be, and tell me if there’s any other things I can add)