Unbreakable Bullets

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Quirk?

Quirk? Name: “Unbreakable Bullets”

Quirk? Type:  Emitter?

Quirk? Overview: The user seems to be able to fire out bullets that, though they travel at half the speed of normal bullets, are by all accounts unbreakable.

Quirk? Limits/Drawbacks: The bullets are slower than normal bullets. Though they are unbreakable, they will cease to be after ten minutes once fired from the user.

Quirk? Strengths: Power, Range, and precision. The bullets hit hard and still hit fast, even if slow compared to a normal bullet. They can pierce armor and defenses quite well. The user seems to be able to choose whether or not the ends of the bullets are pointed or not, and can make the pointed end of them razor sharp.

Quirk? Weaknesses: The bullets can be easier dodged due to their slowness. The user must keep their iron levels high in order to properly generate the projectiles their quirk allows them. Defensive quirks that put up barriers or protective armor that slows down high calibre rounds can catch the bullets part way.

Future Development:  No.

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