Blood Sway

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Quirk

Quirk Name: Blood Sway

Quirk Type: Emitter

Quirk Overview: The quirk Blood Sway has the ability to control a certain person's blood, basically giving the user perfect control of the person's body. In order to activate Blood Sway, the user would need to consume 500ml of blood from the target's body. The quirks distance of usability is around a 6 meter  radius, but from around the 4 meter mark, it would be effectively harder to control the target from that distance. The time the person would be a puppet for about 30 minutes

Quirk Limits/Drawbacks: The limits of the quirk is that if a person is able to break the connection the user would get a sharp pain somewhere on their body, the connection would be severed if a person is able to hurt the user. If the quirk is used to its limits the person being controlled could have one of their limbs paralyzed for 2 days. If it's overused the user would feel a constant sharp pain for the next couple of days or for the next couple of weeks. The user would have to consume 500ml of their target's blood right then and there.

Quirk Strengths: The quirk excels in the manipulation and control of the targets, the quirk can also excel in mass chaos due to the target moving around like a puppet, which would cause mass fear in a crowd.

Quirk Weaknesses: The quirk wouldn't run at 100% if the user if the connection is severed. The counter to the quirk is most likely to find the user and make him break the connection or bring the target out of the quirks usability distance.

Future Development: Currently a user is only able to use the ability on one person at a time, but sometime in the future the user might be able to control a second person or a crowd of people. As in if the user is able to consume 500ml of multiple peoples blood he would be able to control the entire crowd of people.

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