Impact

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Quirk

Quirk Name: Impact

Quirk Type: Emitter

Quirk Overview: He can turn impact energy into a pulse, the more hits he takes, the stronger his pulses are in return, if he were to say get shot, his pulses would be able to demolish walls, thus earning him the nickname Impact. A quirk like bakugou's would work in his favor, anything that makes heavy impact and has the capability of demolishing something, he can absorb and send back. It seems that his quirk also doubles the effect, so if he were to be hit once his pulse would feel like two blasts and so on. His pulses, if stacked up, are capable of easily destroying concrete, there are different ways he can build up impact energy, that being: Running, getting beaten, being pushed, being shot, etc.

He has little moves that he's made over time

I'll list them below

High Impact: Counter - He allows himself to be beaten or beats himself up, then when his enemy is cocky and goes in for the finishing blow while dropping their guard, he delivers a powerful pulse, capable of causing varying levels of damage.

High Impact: Strength - By gaining enough impact energy it increases the strength of his pulses, this is what allows those wall demolishing pulses.

Accumulating Impact: Taunt - He simply taunts his enemy laughing as they beat him, unbeknownst to them he's getting stronger with each hit.

Shock Absorb: Pulsate - After using the above move, he can use the impact energy to send a strong pulse that knocks back his enemy with a large pulse of kinetic energy.

Quirk Limits/Drawbacks: Obviously he would still get shot by the bullet and would have to deal with that so if he gets shot in the head he can't just impact his way out of it.

However the more he uses his quirk the easier he gets tired out. So it takes a heavy toll on his body, he also cannot absorb the impact of say a fire quirk.