Spirit Companions

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Quirk

Quirk Name: Spirit Companions

Quirk Type: Emitter

Quirk Overview: (Basic description of the quirks in’s and out’s, the abilities it has) The Quirk allows her to summon different creature friends to complete various tasks. They can be large and cuddly, small and quick, or some flight. They can also blow up.

-Dogs: Bouncy!!

-Cats: Flashy!!

-Ferrets: Zappy!!

-Bats: Flight go burr

-Birds: Smoke go POOF

-Mouse: This (smol) girl is on fire!!

-Snake: Constrict

Quirk Limits/Drawbacks: (The limits of the Quirk, what happens if it’s overused or pushed to its limits?) How many she can summon depends on size and stuff. Like she can create a lot of small ones, or a few large ones. Plus they can have a bit of a mind of their own, they can do what she wants, but that doesn't mean they want to at the moment. Plus they eventually fade away, they aren't permanent.

Quirk Strengths: (What does the quirk excel in?) The Quirk can be good at stealth, but because no one expects them. They can be used to enter small areas as well, so good for rescue missions

Quirk Weaknesses: (What makes the quirk not run at 100%? What are the counters to the quirk?) She can only make so many friends before she reaches her limit. Also the animals can be killed, they just poof away though.

Future Development: Maybe the abitily to create more

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