Emulation

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Quirk

Quirk Name: Emulation

Quirk Type: emitter/Mutation

Quirk Overview:By utilizing  a universal port of sorts on their chest the user can insert any game cartridge into themself and copy any code to use in the real world. This can range from any power a certain character has, villain or hero, or can be an entire game's engine. This only works on game cartridges

Quirk Limits/Drawbacks:

•The user must know the programming language a game is coded in to use it

• their chest is only limited to cartridges. CD and DVD is not supported by his chest, unless he acquires an adapter,

•only one game can be utilized at a time

•the user  must own a physical copy of the game in question

•any glitches in the games code can cause harm to the user.

For clarification, any glitches like the Backwards long jump for example, can cause bodily harm for them.at least for now

•when they uses a power they gain the same weaknesses as the characters they copy.

Future Development: with practice and focus they will be able to use buggy and or glitchy code to their advantage

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Extra Info

The cartridges the user owns are

Super Mario Bros 3 (NES)


 * The user can break bricks and one of 3 things will pop out

▪︎ Nothing

▪︎ A  one cent coin

▪︎A single flaming rose, this will give the user the abilities of Fire Mario over use of this power up will cause burns to the user. These burns can range from 1st degree to 3rd degree burns.

Sonic the Hedgehog 2 (Sega Genesis)


 * the spindash- the user will be able to curl up in a ball and revv themselves up. Overuse will allow the extreme G-Forces to kill him
 * The user will also gain the speed of sonic in this game (calculates to be 10 meters per second). Over use will break his legs, and tear ligaments, due to extreme forces put upon the users legs at such speeds.