Reindeer

~+-+====================================================+-+~

Quirk

Quirk Name: Reindeer

Quirk Type: (Emitter, Mutation, Transformation- mixed?) Mutation

Quirk Overview: (Basic description of the quirks in’s and out’s, the abilities it has)This quirk Gives the user horns, ears and tail of Reindeer, Allowing the user to run at Speeds of 50 miles an hour or 20 miles for hour for longer distances. The user can jump at like 15 meters in air. Also quirk Gives the user enhanced stamina and low temperature resistance (however. The user can swim at Speed of 4 miles per hour) Also the User have enchanted hearing and smell.

Quirk Limits/Drawbacks: (The limits of the Quirk, what happens if it’s overused or pushed to its limits?) It's a deer Quirk. Look in weaknesses

Quirk Strengths: (What does the quirk excel in?) The quirk Gives the user enhanced stamina and low temperature resistance (however. The user can swim at Speed of 4 miles per hour) Also the User have enchanted hearing and smell.

Quirk Weaknesses: (What makes the quirk not run at 100%? What are the counters to the quirk?) The user cannot eat meat. Warm temperatures cause the user to be slower and jump lower. Also they are less durable then a normal human and bright lights, sounds, and smells confuse them.

Future Development: (If any, i.e. hero’s may have developed their quirk, yet Students will have major development of their quirk left.)

~+-+====================================================+-+~