Bending

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Quirk

Quirk Name: Bending

Quirk Type: Emitter

Quirk Overview: It can bend anything in any way whatsoever (excluding sentient beings such as humans). When things are being bent they become firmer/stronger than they originally were so that even dirt can be helpful in battle, and also become somewhat of an extra body part to the user except way more insensitive but slight vibrations can be felt by the user. The quirk is called bending because it can change and manipulate anything it touches, but it’s because the quirk affects the particles themselves, or beyond.

Quirk Limits/Drawbacks: It can only be activated through the touch of the hand, luckily it doesn’t have to be all 5 fingers like other quirks but it has to be touched by the hand. Also it takes major concentration sort of like how “espers bend spoons” or whatever, you need focus and concentration along with a strong will. The longer he uses it for or the larger amount of/bigger stuff he bends the more it exhausts his mind, which will weaken the quirk.

Quirk Strengths: Even though a lot of things are too big at first, this quirk is useful since it can change the shape and some qualities of objects making most things his weapon or shield.

Quirk Weaknesses: At first it’s slower than most quirks and it can barely do damage unless the user’s been touching a large object for a long time, then they can bend it. Users with fast or ranged quirks can easily overpower it at first since it’s so hard to control.

Future Development: In the future where this quirk is really at its max, it can bend the floor and create traps or swords out of earth and even bend some physical quirks. As it evolves the user can manipulate and bend things easier and faster way faster than at first and have a lot of control over the field of battle giving them a big advantage and along with other moves which I plan to reveal irp.

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